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The Architecture Sings
2013
Performance with projected virtual space and amplified vocalization
Exhibited:
Art 6, Richmond, VA, May 5, 2013
Singing a semi-improvised composition into a microphone, the sound of my voice was amplified throughout the space while simultaneously being processed by the software Max/MSP. Using a self-made program, the data representing that sound was transmitted to the Unreal Engine, activating architectural nodes in the virtual space. By operating controls allowing me to manipulate the perspective of the virtual space, I was able to perform the virtual space as an integrated, multimedia instrument.
Created with Unreal Development Kit and Max/MSP/Jitter
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